Principal Procedural Architect | Pipeline & Automation Expert
My background is in Electronics Engineering (M.Sc.), and I approach 3D development as a systems architect – prioritizing data, logic, and performance.
Currently, I am developing JewelCore, a cloud-powered procedural CAD engine for high-precision manufacturing. My focus is on bridging the gap between algorithmic design and industrial-ready outputs through real-time automation.
With a foundation in FX and simulation, I specialize in building deterministic, high-performance systems. Previously, at Exists, I architected procedural world-generation systems for Houdini & Unreal Engine 5.
Contact: [email protected]